Sep 03, 2006, 05:00 PM // 17:00
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#21
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Ascalonian Squire
Join Date: Dec 2005
Location: HA
Guild: I Actually Have A Life [LieS]
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Quote:
Originally Posted by Thomas.knbk
Energy management FTW
-Come on man, you have 2 10e spells and 2 15e spells on your monks
-You run purge conditions? give me one good reason.
-Why do the CG rangers have 16 markmanship while they only have 2 markman skills on their bar, one of which they're not gonna use a lot because you can only have 1 preperation at a time?
-You only have 2 characters that do some decent dmg. Read http://www.guildwarsguru.com/forum/s....php?t=3069094 please. It's a great guide.
Apart from that, nice build xD
EDIT: you actually have THREE 15e spells on the monks
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-High energy spells, there are 2 rit spammers, thats 8 energy when every a spirit dies and spirits die when you create another spirit of the same type
-He runs purge conditions simply because AnSy ran that
-They have 16 marksmanship because he didnt copy the build correctly
-It isnt a damage build, it is a holding build it takes a long time to kill anything and win a match
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Sep 04, 2006, 11:36 AM // 11:36
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#22
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Jungle Guide
Join Date: Nov 2005
Location: Derka-Derka Land
Guild: Steel Phoenix (StP)
Profession: E/
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Quote:
Blood Hawk-He runs purge conditions simply because AnSy ran that
-They have 16 marksmanship because he didnt copy the build correctly
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lol this is skill for skill ansy's build.
Thirty six was in ansy and played in their regular team b4 being kicked/leaving.
He then posted their build skill for skill so as 2 annoy his former guildies.
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Sep 04, 2006, 04:05 PM // 16:05
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#23
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Frost Gate Guardian
Join Date: Oct 2005
Location: Fishermans Haven
Guild: [DVDF]
Profession: Mo/
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This was the BASE build we started with - we actually modded a couple of things during our playtime with this build.
And no we are not relying on jumps - we can and have won all maps on this build.
And as Lord Mendes stated 36 posted this build on the sole purpose to have some kind of weird revenge on us for not taking him into the main team for reasons that don't need to be discussed publically
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Sep 06, 2006, 06:34 PM // 18:34
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#24
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Ascalonian Squire
Join Date: Jan 2006
Guild: Angels Symphonys [AnSy]
Profession: D/A
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Topic Title: WIN HoH!
Quote:
Originally Posted by Thirtysix
theres always sitting on a load of spirits till boredom sets in.
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And how does this work exactly? We Bore people on a 4min map to win halls? And to clarify, that one time we played you on Scarred and stayed back was because we had one of the rangers stuck.
Quote:
Originally Posted by Thirtysix
AnSy created this build: Highly debatable
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No, we did make it. Not debatable - we made it.
Quote:
Originally Posted by Alleji
NR/Tranq without the NR/tranq spammer? Yeah, I agree, winning hoh is gonna be kinda hard with that
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This is because... seriously, think about it. WHY do you need NR/Tranq for this build? does it really give that much of an advantage? against smite maybe, but we beat most smite teams anyway.
Quote:
Originally Posted by Thomas.knbk
Energy management FTW
-Come on man, you have 2 10e spells and 2 15e spells on your monks
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ever wondered why we use N/Mo instead of Mo/Me? SR ftw
Quote:
Originally Posted by Thomas.knbk
You run purge conditions? give me one good reason.
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Because RC wasnt available? thats been changed now anyway.
Quote:
Originally Posted by Thomas.knbk
-Why do the CG rangers have 16 markmanship while they only have 2 markman skills on their bar, one of which they're not gonna use a lot because you can only have 1 preperation at a time?
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the 16marks has been changed, and did you know that interrupting a hero stops them capping?
Quote:
Originally Posted by Thomas.knbk
-You only have 2 characters that do some decent dmg
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2 gas rangers means pressure on monks, cutting out quite alot of healing while dealing a fair amount of damage at the same time.
also, have you ever had an assassin and a warrior hacking away at you? if you havent, let me tell you now that it hurts...
Quote:
Originally Posted by Thomas.knbk
My point is this build blows.
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Have you ever play AnSy or HeLL? can you honestly say you have flawed us while we have been playing this build?
To finish up i would like to say to thirtysix, that was a cheap attempt of trying to get us annoyed and it hasnt worked, infact its made you look stupid... use the build if you want, but it has been modded and if you dont know how to play it, it wont work (as thirtysix has experienced)
EDIT: just looked at the build posted and have noticed that the n/mo healers posted are completely wrong lol
Thats my Two Pence.
-Raziel
Last edited by RazielFirestorm; Sep 08, 2006 at 06:28 PM // 18:28..
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